We don't insert many onboarding screens. 3-4 windows are enough.
Use illustrations that convey the essence of the information. It is necessary to clearly convey the essence of the text through the image. It is important to present it in a fun way, without losing the main meaning.
Animation is a developer's best friend. An illustration can't always convey the essence of the text. Sometimes it's appropriate to use animation for better onboarding.
We display pagination. A person should understand how many pages he has left to view.
We make it possible to skip onboarding so that people poland email list don’t feel forced.
Question - Answer
Let's look at some popular questions.
Is visual design really that important?
Yes, it determines the activity of using than the functionality itself. It is important to approach it seriously.
Is it possible to do without onboarding in simple applications?
Of course, if the app is a timer or a calculator, it doesn't require onboarding. But it's important to understand that the app is really simple. Everyone's understanding of simplicity is different.
Can font requirements be ignored?
Yes, but think about the future user. Will it be convenient for him to squint when reading small text? Or, on the contrary, text written in huge letters?